<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[R.E.G-Reality-Education-Gaming - All Forums]]></title>
		<link>http://reg.bpmstudios.com/forums/</link>
		<description><![CDATA[R.E.G-Reality-Education-Gaming - http://reg.bpmstudios.com/forums]]></description>
		<pubDate>Wed, 22 Feb 2012 22:09:06 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Changes to R.E.G 2012 - http://reg.bpmstudios.com]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4803</link>
			<pubDate>Wed, 22 Feb 2012 19:34:56 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4803</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Changes to R.E.G 2012</span></span><br />
<br />
<a href="http://reg.bpmstudios.com" target="_blank">http://reg.bpmstudios.com</a><br />
<br />
A brief note to tell you that there will be a few changes to R.E.G over the next year or so.<br />
<br />
New Members are always welcome.<br />
<br />
... more news will be posted when appropriate.<br />
<br />
<img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Changes to R.E.G 2012</span></span><br />
<br />
<a href="http://reg.bpmstudios.com" target="_blank">http://reg.bpmstudios.com</a><br />
<br />
A brief note to tell you that there will be a few changes to R.E.G over the next year or so.<br />
<br />
New Members are always welcome.<br />
<br />
... more news will be posted when appropriate.<br />
<br />
<img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Microsoft targets Motorola Mobility, claims patent abuse]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4802</link>
			<pubDate>Wed, 22 Feb 2012 19:22:57 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4802</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Microsoft targets Motorola Mobility, claims patent abuse</span></span><br />
<br />
<img src="http://asset0.cbsistatic.com/cnwk.1d/i/tim/2012/02/22/image6627267x_270x203.jpg" border="0" alt="[Image: image6627267x_270x203.jpg]" /><br />
<br />
The software giant says Motorola is attempting to use essential patents "to kill video on the Web." It also didn't miss the opportunity to take a swipe at Google.<br />
<br />
Microsoft is the latest tech giant to take aim at Motorola Mobility--and thus, by virtue of its &#36;12.5 billion acquisition, Google--in a FRAND (fair, reasonable, and nondiscriminatory) patent abuse claim.<br />
<br />
The software giant today filed a formal competition law complaint with the European Commission against Motorola, arguing that the company is not offering essential patents on fair and reasonable terms. The complaint involves patents Motorola holds related to Web video and the way in which certain devices, like Windows PCs and the Xbox, access and play it.<br />
<br />
"In legal proceedings on both sides of the Atlantic, Motorola is demanding that Microsoft take its products off the market, or else remove their standards-based ability to play video and connect wirelessly," Microsoft vice president and deputy general counsel Dave Heiner wrote in a blog post today. "The only basis for these actions is that these products implement industry standards, on which Motorola claims patents. Yet when the industry adopted these standards, we all were counting on Motorola and every contributor to live up to their promises."<br />
<br />
Heiner says Motorola is forcing Microsoft to pay &#36;22.50 in royalties for each &#36;1,000 laptop. Those laptops rely on 50 patents the mobile company holds for the video standard H.264. In order to use that standard, Microsoft says, it needs to license patents, based on FRAND terms, from 29 other companies, as well. Those companies charge the software giant "2 cents for use of more than 2,300 patents."<br />
<br />
This isn't the first time Motorola has been hit with allegations of FRAND abuse. Earlier this month, after losing a German court battle in which a judge ruled Apple's iPhone and iPad violated 3G patents Motorola holds, the Cupertino, Calif.-based company slapped its counterpart with charges that it violates FRAND standards.<br />
<br />
"Apple appealed this ruling because Motorola repeatedly refuses to license this patent to Apple on reasonable terms, despite having declared it an industry standard patent seven years ago," an Apple spokeswoman told CNET at the time.<br />
<br />
In response, Motorola said that it tried for years to work out fair licensing terms with Apple, but the iPhone maker refused.<br />
<br />
"Apple's refusal to negotiate in good faith, as well as their aggressive litigation campaign against Android, left Motorola Mobility with no option other than to seek to enforce the company's rights and patent portfolio," Motorola said, adding that it would rather license patents than engage in litigation.<br />
<br />
As one might expect, given the companies' contentious relationship over the years, Microsoft's Heiner was more than willing to target Google in today's blog post. The search giant announced plans to acquire Motorola Mobility for &#36;12.5 billion last year. Regulators recently approved the acquisition, paving the way for Google to take control of the mobile firm.<br />
Heiner argues that Google's involvement with Motorola could be a bad thing for the industry. He pointed to a recent commitment made by Microsoft and Apple, among others, saying they would not seek injunctions on products that might be violating standard, essential patents. Google, Heiner says, declined the opportunity to do the same.<br />
"Google's unwillingness so far to make this commitment is very concerning," Heiner wrote. "That's why you can pretty well count on a chorus from across the industry: 'Google: Please don't kill video on the Web.'"<br />
<br />
But Microsoft isn't necessarily a victim in the world of patents. The software giant over the last several years has secured well over 1,000 deals with companies over claims that they are using patents the software giant owns. Microsoft has been especially successful licensing patents to Android vendors. Heiner acknowledged today that "more than 70 percent of Android devices are now licensed to use Microsoft's patent portfolio."<br />
<br />
Motorola is one of the few Android vendors that have not played nice with Microsoft. Rather than license patents from the software company, the mobile firm last year decided to battle it out in court. In December, a U.S. International Trade Commission judge found that Motorola is allegedly infringing just one of seven patents Microsoft holds.<br />
<br />
"Microsoft is not seeking to block Android manufacturers from shipping products on the basis of standard essential patents," Heiner said today about his company's past litigation. "Rather, Microsoft is focused on infringement of patents that it has not contributed to any industry standard. And Microsoft is making its patents--standard essential and otherwise--available to all Android manufacturers on fair and reasonable terms."<br />
<br />
So far, the European Commission has not responded to Microsoft's complaint. But if you ask Heiner, the stakes are high, and something needs to be done sooner rather than later to stop Motorola and Google.<br />
"Motorola has broken its promise," he wrote. "Motorola is on a path to use standard essential patents to kill video on the Web, and Google as its new owner doesn't seem to be willing to change course."<br />
<br />
Neither Google nor Motorola Mobility immediately responded to CNET's request for comment.<br />
<br />
<br />
Read more: <a href="http://news.cnet.com/8301-13506_3-57382524-17/microsoft-targets-motorola-mobility-claims-patent-abuse/#ixzz1n8kjpjTa" target="_blank">http://news.cnet.com/8301-13506_3-573825...z1n8kjpjTa</a>]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Microsoft targets Motorola Mobility, claims patent abuse</span></span><br />
<br />
<img src="http://asset0.cbsistatic.com/cnwk.1d/i/tim/2012/02/22/image6627267x_270x203.jpg" border="0" alt="[Image: image6627267x_270x203.jpg]" /><br />
<br />
The software giant says Motorola is attempting to use essential patents "to kill video on the Web." It also didn't miss the opportunity to take a swipe at Google.<br />
<br />
Microsoft is the latest tech giant to take aim at Motorola Mobility--and thus, by virtue of its &#36;12.5 billion acquisition, Google--in a FRAND (fair, reasonable, and nondiscriminatory) patent abuse claim.<br />
<br />
The software giant today filed a formal competition law complaint with the European Commission against Motorola, arguing that the company is not offering essential patents on fair and reasonable terms. The complaint involves patents Motorola holds related to Web video and the way in which certain devices, like Windows PCs and the Xbox, access and play it.<br />
<br />
"In legal proceedings on both sides of the Atlantic, Motorola is demanding that Microsoft take its products off the market, or else remove their standards-based ability to play video and connect wirelessly," Microsoft vice president and deputy general counsel Dave Heiner wrote in a blog post today. "The only basis for these actions is that these products implement industry standards, on which Motorola claims patents. Yet when the industry adopted these standards, we all were counting on Motorola and every contributor to live up to their promises."<br />
<br />
Heiner says Motorola is forcing Microsoft to pay &#36;22.50 in royalties for each &#36;1,000 laptop. Those laptops rely on 50 patents the mobile company holds for the video standard H.264. In order to use that standard, Microsoft says, it needs to license patents, based on FRAND terms, from 29 other companies, as well. Those companies charge the software giant "2 cents for use of more than 2,300 patents."<br />
<br />
This isn't the first time Motorola has been hit with allegations of FRAND abuse. Earlier this month, after losing a German court battle in which a judge ruled Apple's iPhone and iPad violated 3G patents Motorola holds, the Cupertino, Calif.-based company slapped its counterpart with charges that it violates FRAND standards.<br />
<br />
"Apple appealed this ruling because Motorola repeatedly refuses to license this patent to Apple on reasonable terms, despite having declared it an industry standard patent seven years ago," an Apple spokeswoman told CNET at the time.<br />
<br />
In response, Motorola said that it tried for years to work out fair licensing terms with Apple, but the iPhone maker refused.<br />
<br />
"Apple's refusal to negotiate in good faith, as well as their aggressive litigation campaign against Android, left Motorola Mobility with no option other than to seek to enforce the company's rights and patent portfolio," Motorola said, adding that it would rather license patents than engage in litigation.<br />
<br />
As one might expect, given the companies' contentious relationship over the years, Microsoft's Heiner was more than willing to target Google in today's blog post. The search giant announced plans to acquire Motorola Mobility for &#36;12.5 billion last year. Regulators recently approved the acquisition, paving the way for Google to take control of the mobile firm.<br />
Heiner argues that Google's involvement with Motorola could be a bad thing for the industry. He pointed to a recent commitment made by Microsoft and Apple, among others, saying they would not seek injunctions on products that might be violating standard, essential patents. Google, Heiner says, declined the opportunity to do the same.<br />
"Google's unwillingness so far to make this commitment is very concerning," Heiner wrote. "That's why you can pretty well count on a chorus from across the industry: 'Google: Please don't kill video on the Web.'"<br />
<br />
But Microsoft isn't necessarily a victim in the world of patents. The software giant over the last several years has secured well over 1,000 deals with companies over claims that they are using patents the software giant owns. Microsoft has been especially successful licensing patents to Android vendors. Heiner acknowledged today that "more than 70 percent of Android devices are now licensed to use Microsoft's patent portfolio."<br />
<br />
Motorola is one of the few Android vendors that have not played nice with Microsoft. Rather than license patents from the software company, the mobile firm last year decided to battle it out in court. In December, a U.S. International Trade Commission judge found that Motorola is allegedly infringing just one of seven patents Microsoft holds.<br />
<br />
"Microsoft is not seeking to block Android manufacturers from shipping products on the basis of standard essential patents," Heiner said today about his company's past litigation. "Rather, Microsoft is focused on infringement of patents that it has not contributed to any industry standard. And Microsoft is making its patents--standard essential and otherwise--available to all Android manufacturers on fair and reasonable terms."<br />
<br />
So far, the European Commission has not responded to Microsoft's complaint. But if you ask Heiner, the stakes are high, and something needs to be done sooner rather than later to stop Motorola and Google.<br />
"Motorola has broken its promise," he wrote. "Motorola is on a path to use standard essential patents to kill video on the Web, and Google as its new owner doesn't seem to be willing to change course."<br />
<br />
Neither Google nor Motorola Mobility immediately responded to CNET's request for comment.<br />
<br />
<br />
Read more: <a href="http://news.cnet.com/8301-13506_3-57382524-17/microsoft-targets-motorola-mobility-claims-patent-abuse/#ixzz1n8kjpjTa" target="_blank">http://news.cnet.com/8301-13506_3-573825...z1n8kjpjTa</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Apple vs. Facebook: Why users are the losers]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4801</link>
			<pubDate>Wed, 22 Feb 2012 19:20:23 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4801</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Apple vs. Facebook: Why users are the losers</span></span><br />
<br />
<img src="http://asset3.cbsistatic.com/cnwk.1d/i/tim/2012/02/21/YyY1R.png" border="0" alt="[Image: YyY1R.png]" /><br />
<br />
When big companies fight, it's rarely the big companies themselves that take the biggest hit.<br />
<br />
(Credit: Apple)<br />
commentary At first glance, it looks like Apple really loves Twitter. The reality, however, is that it hates Facebook.<br />
<br />
It sure seems that way, at least.<br />
<br />
Apple's distaste for Facebook became apparent with last week's preview release to developers of Mountain Lion, the newest version of Apple's OS for computers. The OS includes a slew of new apps (Game Center, Reminders, Notes) and new features (Gatekeeper, Notification Center). What it doesn't include is Facebook integration--a baked-in connection to Facebook that would make it easier for Apple users to share more on the world's largest social network.<br />
<br />
Instead, Apple again chose to anoint Twitter as its social media service of choice. When Mountain Lion becomes available to consumers this summer, users will be able to tweet directly from Apple's suite of Mountain Lion apps, much like iPhone users can thanks to the iOS Twitter integration. This is another big win for Twitter, which received a 25 percent boost in new users last fall when Apple's latest iOS was released.<br />
<br />
Why did Apple bless Twitter and shun Facebook? The answer lies in the rocky relationship between the two companies, something that--at least publicly--began after Apple yanked Facebook support out of its Ping music social network at the last minute. The late Steve Jobs claimed that Facebook demanded "onerous terms" for Facebook integration into Ping, so Apple balked. (Whether that was smart, given Ping's lackluster performance, is a subject for another day.)<br />
<br />
The rift turned into a chasm after the HP TouchPad debacle. In early 2011, Facebook agreed to launch its first tablet app exclusively for the iPad. Hewlett-Packard had a different plan, however. HP intended to release a Facebook app for the TouchPad first--something that, not surprisingly, didn't please Jobs.<br />
 <br />
The new sharing features in Mountain Lion.<br />
(Credit: Apple)<br />
<br />
Facebook tried to stop the TouchPad app and salvage the situation, but the damage was done. Ever since then, Apple's high-profile allegiance has been with Twitter--not Facebook--for its social media partnerships, and Twitter ended up the unlikely victor in this clash of tech titans.<br />
Unfortunately, the real losers in this battle are those of us who use Facebook and Apple products. Customers are the ones deprived of incredibly useful features--all because these two companies can't strike a deal.<br />
<br />
There's no reason that iOS and OS X can't and shouldn't support both Facebook and Twitter. Looking back at additions like deep Facebook integration in the latest iPhoto and forward to rumors about the next iOS update bringing Facebook sharing into the mix, it looks like that could end up being the case. The problem, as is often the case in business, boils down to bruised egos. Apple isn't very forgiving, even in the post-Jobs era.<br />
<br />
While neither side necessarily needs the other, Facebook has a lot more to gain from repairing the relationship than Apple does. Facebook needs to prod its users to share and post more so that it can serve more ads to them; that, after all, is its business model. Deeper Facebook integration in iOS and OS X would do just that by making it simple and quick for people to do more on Facebook.<br />
<br />
The help Facebook would get would likely be bigger than Twitter's, based on Facebook's size alone. Apple, on the other hand, isn't likely to receive any meaningful jump in sales by adding Facebook to iOS and deepening ties in OS X. It just doesn't need Facebook.<br />
<br />
Facebook on the other hand, should be pushing to fix the damage and get its social network tightly intertwined with Apple's devices at a time where mobile is where the big growth is. I hope Zuck and his team find a way to fix the damage and get its social network onto iOS and OS X.<br />
<br />
It would certainly help Facebook's mission "to make the world more open and connected."<br />
<br />
<br />
Read more: <a href="http://news.cnet.com/8301-33617_3-57381092-276/apple-vs-facebook-why-users-are-the-losers/#ixzz1n8k7nQsg" target="_blank">http://news.cnet.com/8301-33617_3-573810...z1n8k7nQsg</a>]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Apple vs. Facebook: Why users are the losers</span></span><br />
<br />
<img src="http://asset3.cbsistatic.com/cnwk.1d/i/tim/2012/02/21/YyY1R.png" border="0" alt="[Image: YyY1R.png]" /><br />
<br />
When big companies fight, it's rarely the big companies themselves that take the biggest hit.<br />
<br />
(Credit: Apple)<br />
commentary At first glance, it looks like Apple really loves Twitter. The reality, however, is that it hates Facebook.<br />
<br />
It sure seems that way, at least.<br />
<br />
Apple's distaste for Facebook became apparent with last week's preview release to developers of Mountain Lion, the newest version of Apple's OS for computers. The OS includes a slew of new apps (Game Center, Reminders, Notes) and new features (Gatekeeper, Notification Center). What it doesn't include is Facebook integration--a baked-in connection to Facebook that would make it easier for Apple users to share more on the world's largest social network.<br />
<br />
Instead, Apple again chose to anoint Twitter as its social media service of choice. When Mountain Lion becomes available to consumers this summer, users will be able to tweet directly from Apple's suite of Mountain Lion apps, much like iPhone users can thanks to the iOS Twitter integration. This is another big win for Twitter, which received a 25 percent boost in new users last fall when Apple's latest iOS was released.<br />
<br />
Why did Apple bless Twitter and shun Facebook? The answer lies in the rocky relationship between the two companies, something that--at least publicly--began after Apple yanked Facebook support out of its Ping music social network at the last minute. The late Steve Jobs claimed that Facebook demanded "onerous terms" for Facebook integration into Ping, so Apple balked. (Whether that was smart, given Ping's lackluster performance, is a subject for another day.)<br />
<br />
The rift turned into a chasm after the HP TouchPad debacle. In early 2011, Facebook agreed to launch its first tablet app exclusively for the iPad. Hewlett-Packard had a different plan, however. HP intended to release a Facebook app for the TouchPad first--something that, not surprisingly, didn't please Jobs.<br />
 <br />
The new sharing features in Mountain Lion.<br />
(Credit: Apple)<br />
<br />
Facebook tried to stop the TouchPad app and salvage the situation, but the damage was done. Ever since then, Apple's high-profile allegiance has been with Twitter--not Facebook--for its social media partnerships, and Twitter ended up the unlikely victor in this clash of tech titans.<br />
Unfortunately, the real losers in this battle are those of us who use Facebook and Apple products. Customers are the ones deprived of incredibly useful features--all because these two companies can't strike a deal.<br />
<br />
There's no reason that iOS and OS X can't and shouldn't support both Facebook and Twitter. Looking back at additions like deep Facebook integration in the latest iPhoto and forward to rumors about the next iOS update bringing Facebook sharing into the mix, it looks like that could end up being the case. The problem, as is often the case in business, boils down to bruised egos. Apple isn't very forgiving, even in the post-Jobs era.<br />
<br />
While neither side necessarily needs the other, Facebook has a lot more to gain from repairing the relationship than Apple does. Facebook needs to prod its users to share and post more so that it can serve more ads to them; that, after all, is its business model. Deeper Facebook integration in iOS and OS X would do just that by making it simple and quick for people to do more on Facebook.<br />
<br />
The help Facebook would get would likely be bigger than Twitter's, based on Facebook's size alone. Apple, on the other hand, isn't likely to receive any meaningful jump in sales by adding Facebook to iOS and deepening ties in OS X. It just doesn't need Facebook.<br />
<br />
Facebook on the other hand, should be pushing to fix the damage and get its social network tightly intertwined with Apple's devices at a time where mobile is where the big growth is. I hope Zuck and his team find a way to fix the damage and get its social network onto iOS and OS X.<br />
<br />
It would certainly help Facebook's mission "to make the world more open and connected."<br />
<br />
<br />
Read more: <a href="http://news.cnet.com/8301-33617_3-57381092-276/apple-vs-facebook-why-users-are-the-losers/#ixzz1n8k7nQsg" target="_blank">http://news.cnet.com/8301-33617_3-573810...z1n8k7nQsg</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sneak Peek: Splinter Cell: Conviction on Xbox LIVE for Windows Phone [Video]]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4800</link>
			<pubDate>Wed, 22 Feb 2012 19:14:57 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4800</guid>
			<description><![CDATA[Sneak Peek: Splinter Cell: Conviction on Xbox LIVE for Windows Phone<br />
<br />
 <!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/XVZul6su3MI"><param name="movie" value="http://www.youtube.com/v/XVZul6su3MI" /></object><br />
<!-- end: video_youtube_embed -->]]></description>
			<content:encoded><![CDATA[Sneak Peek: Splinter Cell: Conviction on Xbox LIVE for Windows Phone<br />
<br />
 <!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/XVZul6su3MI"><param name="movie" value="http://www.youtube.com/v/XVZul6su3MI" /></object><br />
<!-- end: video_youtube_embed -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Reuters confirms both Lumia 610 and global 900 handsets according to sources]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4799</link>
			<pubDate>Wed, 22 Feb 2012 19:13:31 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4799</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Reuters confirms both Lumia 610 and global 900 handsets according to sources</span></span><br />
<br />
<img src="http://cdn.wpcentral.com/sites/wpcentral.com/files/imagecache/large/postimages/15741/WhiteLumia900.png" border="0" alt="[Image: WhiteLumia900.png]" /><br />
<br />
Reuters has recently confirmed both the Lumia 610, which is a low-budget Windows Phone set to be unveiled next week at Mobile World Congress 2012, and a version of the Lumia 900 that is available beyond U.S. shores. This confirms the earlier rumour from PocketNow stating both handsets would be announced at MWC.<br />
We'll of course be on the floor at the upcoming mobile event for the latest so be sure to keep an eye on our website or app for Nokia and Windows Phone coverage.<br />
<br />
Source: Reuters]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Reuters confirms both Lumia 610 and global 900 handsets according to sources</span></span><br />
<br />
<img src="http://cdn.wpcentral.com/sites/wpcentral.com/files/imagecache/large/postimages/15741/WhiteLumia900.png" border="0" alt="[Image: WhiteLumia900.png]" /><br />
<br />
Reuters has recently confirmed both the Lumia 610, which is a low-budget Windows Phone set to be unveiled next week at Mobile World Congress 2012, and a version of the Lumia 900 that is available beyond U.S. shores. This confirms the earlier rumour from PocketNow stating both handsets would be announced at MWC.<br />
We'll of course be on the floor at the upcoming mobile event for the latest so be sure to keep an eye on our website or app for Nokia and Windows Phone coverage.<br />
<br />
Source: Reuters]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Simraceway First Videogame to Feature McLaren MP4-12C GT3]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4798</link>
			<pubDate>Wed, 22 Feb 2012 19:09:15 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4798</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Simraceway First Videogame to Feature McLaren MP4-12C GT3</span></span><br />
<br />
<img src="http://blog.simraceway.com/wp-content/uploads/2011/11/mp3_DARK_lights_interior.jpg" border="0" alt="[Image: mp3_DARK_lights_interior.jpg]" /><br />
<br />
You may remember our announcement in November that Simraceway would be the first videogame in history to include every one of McLaren’s extensive and prestigious range of road and race cars. You may even have sampled the first product of our historic union with the legendary British marque: the iconic M6GT.<br />
<br />
Well we’re proud to announce that our latest release from McLaren’s illustrious back-catalogue is another icon, albeit from a very different era.<br />
<br />
Find out more - <a href="http://blog.simraceway.com/2012/02/simraceway-first-videogame-to-feature-mclaren-mp4-12c-gt3/#more-1308" target="_blank">http://blog.simraceway.com/2012/02/simra...#more-1308</a>]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Simraceway First Videogame to Feature McLaren MP4-12C GT3</span></span><br />
<br />
<img src="http://blog.simraceway.com/wp-content/uploads/2011/11/mp3_DARK_lights_interior.jpg" border="0" alt="[Image: mp3_DARK_lights_interior.jpg]" /><br />
<br />
You may remember our announcement in November that Simraceway would be the first videogame in history to include every one of McLaren’s extensive and prestigious range of road and race cars. You may even have sampled the first product of our historic union with the legendary British marque: the iconic M6GT.<br />
<br />
Well we’re proud to announce that our latest release from McLaren’s illustrious back-catalogue is another icon, albeit from a very different era.<br />
<br />
Find out more - <a href="http://blog.simraceway.com/2012/02/simraceway-first-videogame-to-feature-mclaren-mp4-12c-gt3/#more-1308" target="_blank">http://blog.simraceway.com/2012/02/simra...#more-1308</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Turnpike Riddim mixed by Banton Man]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4797</link>
			<pubDate>Tue, 21 Feb 2012 22:20:03 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4797</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Turnpike Riddim mixed by Banton Man</span></span><br />
<br />
<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/XLpVWVvotMs"><param name="movie" value="http://www.youtube.com/v/XLpVWVvotMs" /></object><br />
<!-- end: video_youtube_embed -->]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Turnpike Riddim mixed by Banton Man</span></span><br />
<br />
<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/XLpVWVvotMs"><param name="movie" value="http://www.youtube.com/v/XLpVWVvotMs" /></object><br />
<!-- end: video_youtube_embed -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Editability]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4796</link>
			<pubDate>Wed, 15 Feb 2012 20:41:25 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4796</guid>
			<description><![CDATA[Hi guys,<br />
<br />
I haven't been on these forums for years. Nice to be back here, looks a little different!<br />
<br />
I used to edit GP500 a lot, making the BSB bikeset with StuButler and co.<br />
<br />
So anyway, I can see that textures are fairly easy to change/edit within SBK:X/SBK:2011. <br />
<br />
Is it also possible to change the rider/bike list etc? I would like to make a full BSB bikeset, but would obviously need to modify the number of bikes/riders per team and also change what bike is used for what team.<br />
<br />
If the answer is yes then myself and StuButler (as well as a few others) will be migrating to the SBK series.<br />
<br />
Look forward to hearing a response. Thanks!<br />
<br />
<br />
<br />
<br />
Adam]]></description>
			<content:encoded><![CDATA[Hi guys,<br />
<br />
I haven't been on these forums for years. Nice to be back here, looks a little different!<br />
<br />
I used to edit GP500 a lot, making the BSB bikeset with StuButler and co.<br />
<br />
So anyway, I can see that textures are fairly easy to change/edit within SBK:X/SBK:2011. <br />
<br />
Is it also possible to change the rider/bike list etc? I would like to make a full BSB bikeset, but would obviously need to modify the number of bikes/riders per team and also change what bike is used for what team.<br />
<br />
If the answer is yes then myself and StuButler (as well as a few others) will be migrating to the SBK series.<br />
<br />
Look forward to hearing a response. Thanks!<br />
<br />
<br />
<br />
<br />
Adam]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How many of you still play MC2 ?]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4795</link>
			<pubDate>Wed, 15 Feb 2012 19:21:38 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4795</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">How many of you still play MC2 ?</span></span><br />
<br />
Interesting to see as this classic was superb back in the day with such an open game once we cracked it ... many things were still to be done but its been along time since i played it <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /> and wondered if many of you out there were still on it ?<br />
<br />
<img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">How many of you still play MC2 ?</span></span><br />
<br />
Interesting to see as this classic was superb back in the day with such an open game once we cracked it ... many things were still to be done but its been along time since i played it <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /> and wondered if many of you out there were still on it ?<br />
<br />
<img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Simraceway - UK Servers Back Online]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4794</link>
			<pubDate>Wed, 15 Feb 2012 11:40:18 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4794</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">UK Servers Back Online 14-Feb-2012, 1730 PST</span></span><br />
by JIMN on FEBRUARY 14, 2012<br />
<br />
Our issues have been resolved and the UK servers are being brought back online. This was an unscheduled outage and we apologize for any inconvenience that this may have caused. The problem has been identified and we are taking steps to prevent this from happening in the future.]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">UK Servers Back Online 14-Feb-2012, 1730 PST</span></span><br />
by JIMN on FEBRUARY 14, 2012<br />
<br />
Our issues have been resolved and the UK servers are being brought back online. This was an unscheduled outage and we apologize for any inconvenience that this may have caused. The problem has been identified and we are taking steps to prevent this from happening in the future.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Simraceway Receives $5m New Funding]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4793</link>
			<pubDate>Tue, 14 Feb 2012 23:04:17 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4793</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Simraceway Receives &#36;5m New Funding</span></span><br />
<br />
Following the successful launches of our game public beta and groundbreaking SRW-S1 Steering Wheel, Simraceway’s creators, Ignite Game Technologies, were last week provided with an extra &#36;5 million of funding, taking the total raised to date to &#36;17.5 million.<br />
<br />
This is great news for everyone associated with the project and we’re very grateful to our investors, both old and new, whose foresight and support have been instrumental in helping us bring our vision of reinventing the racing game to life.<br />
<br />
However, we’d also like to thank you, our users, as without you Simraceway would just be a bunch of 000’s and 111’s sitting in a server somewhere. You bring Simraceway to life. Your racing, your support and, critically, your fervent feedback are making it one of the most welcoming and lively places to race online.<br />
<br />
<a href="http://blog.simraceway.com/2012/02/simraceway-receives-5m-new-funding/#more-1023" target="_blank">http://blog.simraceway.com/2012/02/simra...#more-1023</a>]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Simraceway Receives &#36;5m New Funding</span></span><br />
<br />
Following the successful launches of our game public beta and groundbreaking SRW-S1 Steering Wheel, Simraceway’s creators, Ignite Game Technologies, were last week provided with an extra &#36;5 million of funding, taking the total raised to date to &#36;17.5 million.<br />
<br />
This is great news for everyone associated with the project and we’re very grateful to our investors, both old and new, whose foresight and support have been instrumental in helping us bring our vision of reinventing the racing game to life.<br />
<br />
However, we’d also like to thank you, our users, as without you Simraceway would just be a bunch of 000’s and 111’s sitting in a server somewhere. You bring Simraceway to life. Your racing, your support and, critically, your fervent feedback are making it one of the most welcoming and lively places to race online.<br />
<br />
<a href="http://blog.simraceway.com/2012/02/simraceway-receives-5m-new-funding/#more-1023" target="_blank">http://blog.simraceway.com/2012/02/simra...#more-1023</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[UK Servers Advisory 9-Feb-2012]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4792</link>
			<pubDate>Tue, 14 Feb 2012 23:03:04 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4792</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">UK Servers Advisory 9-Feb-2012, 1700 PST</span></span><br />
by JIMN on FEBRUARY 9, 2012<br />
<br />
We are currently experiencing connectivity issues on our UK servers. To prevent any data loss, we have taken down the servers temporarily and are presently working hard to fix the problem. We will make an announcement as soon as we have the servers back up and running.]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">UK Servers Advisory 9-Feb-2012, 1700 PST</span></span><br />
by JIMN on FEBRUARY 9, 2012<br />
<br />
We are currently experiencing connectivity issues on our UK servers. To prevent any data loss, we have taken down the servers temporarily and are presently working hard to fix the problem. We will make an announcement as soon as we have the servers back up and running.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Got a nice "Riddim/Song" to share ? let us know.]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4791</link>
			<pubDate>Tue, 14 Feb 2012 01:15:46 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4791</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Got a nice "Riddim/Song" to share ? let us know.</span></span><br />
<br />
Feel free to share a Riddim/Song with us here in the R.E.G Forums. <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /> <br />
With the option to link from almost every sharing media site you can post in the forums for the entire community.]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Got a nice "Riddim/Song" to share ? let us know.</span></span><br />
<br />
Feel free to share a Riddim/Song with us here in the R.E.G Forums. <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /> <br />
With the option to link from almost every sharing media site you can post in the forums for the entire community.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Danger Luv Riddim mixed by Banton Man]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4790</link>
			<pubDate>Tue, 14 Feb 2012 01:00:55 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4790</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Danger Luv Riddim mixed by Banton Man</span></span><br />
<br />
<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/akclCE5KD18"><param name="movie" value="http://www.youtube.com/v/akclCE5KD18" /></object><br />
<!-- end: video_youtube_embed --><br />
<br />
Another classic in the﻿ making, from the BanTon MAn and has been my current car playlist for 95% of my journeys up and down the West Midlands for the last 2-3 weeks (no joke), a tip for you all... When your bored of this Riddim... drop the Version... then run in from the start lol !]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Danger Luv Riddim mixed by Banton Man</span></span><br />
<br />
<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/akclCE5KD18"><param name="movie" value="http://www.youtube.com/v/akclCE5KD18" /></object><br />
<!-- end: video_youtube_embed --><br />
<br />
Another classic in the﻿ making, from the BanTon MAn and has been my current car playlist for 95% of my journeys up and down the West Midlands for the last 2-3 weeks (no joke), a tip for you all... When your bored of this Riddim... drop the Version... then run in from the start lol !]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SRW-S1 Steering Wheel]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4789</link>
			<pubDate>Sat, 11 Feb 2012 22:23:00 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4789</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">SRW-S1 Steering Wheel</span></span><br />
<br />
Precision and Performance without the Price Tag<br />
<br />
Boasting a patented hand lever system, motion-sensitive steering, 22 on-wheel controls, and a unique, portable design, the SRW-S1 Steering Wheel is the ultimate high-performance, low-maintenance PC racing controller.<br />
<br />
<a href="http://www.simraceway.com/srw-s1_steering_wheel" target="_blank">SRW-S1 Steering Wheel</a><br />
<br />
PLUG-AND-RACE<br />
No complicated configuration required when used with Simraceway™ No fiddly device drivers to load, no bamboozling set-up process to follow – just plug it in and get ready to race.<br />
<br />
TRAVEL LIGHT<br />
The wheel’s unique design means you can take it everywhere and use it anywhere. There are no pedal sets or bulky seats to haul around and it doesn’t even need a desk.<br />
<br />
<img src="http://www.simraceway.com/images/wheel/joypad_paddles.png" border="0" alt="[Image: joypad_paddles.png]" /><br />
<br />
TOTAL FLEXIBILITY<br />
While the wheel comes preconfigured to operate seamlessly with simraceway, many of its controls can be customized*, so you can program them to match your driving – and gaming – preferences.<br />
<br />
THE GREAT ALL-ROUNDER<br />
Can be used with all PC racing games although some features, including the Assists dials and the shift indicator LEDs, may not be compatible with certain titles.<br />
<br />
See more here - <a href="http://www.simraceway.com/srw-s1_steering_wheel" target="_blank">http://www.simraceway.com/srw-s1_steering_wheel</a>]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">SRW-S1 Steering Wheel</span></span><br />
<br />
Precision and Performance without the Price Tag<br />
<br />
Boasting a patented hand lever system, motion-sensitive steering, 22 on-wheel controls, and a unique, portable design, the SRW-S1 Steering Wheel is the ultimate high-performance, low-maintenance PC racing controller.<br />
<br />
<a href="http://www.simraceway.com/srw-s1_steering_wheel" target="_blank">SRW-S1 Steering Wheel</a><br />
<br />
PLUG-AND-RACE<br />
No complicated configuration required when used with Simraceway™ No fiddly device drivers to load, no bamboozling set-up process to follow – just plug it in and get ready to race.<br />
<br />
TRAVEL LIGHT<br />
The wheel’s unique design means you can take it everywhere and use it anywhere. There are no pedal sets or bulky seats to haul around and it doesn’t even need a desk.<br />
<br />
<img src="http://www.simraceway.com/images/wheel/joypad_paddles.png" border="0" alt="[Image: joypad_paddles.png]" /><br />
<br />
TOTAL FLEXIBILITY<br />
While the wheel comes preconfigured to operate seamlessly with simraceway, many of its controls can be customized*, so you can program them to match your driving – and gaming – preferences.<br />
<br />
THE GREAT ALL-ROUNDER<br />
Can be used with all PC racing games although some features, including the Assists dials and the shift indicator LEDs, may not be compatible with certain titles.<br />
<br />
See more here - <a href="http://www.simraceway.com/srw-s1_steering_wheel" target="_blank">http://www.simraceway.com/srw-s1_steering_wheel</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Simraceway - Frequently Asked Questions]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4788</link>
			<pubDate>Fri, 10 Feb 2012 12:50:13 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4788</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Frequently Asked Questions</span></span><br />
<br />
<span style="font-weight: bold;">ABOUT THE GAME</span><br />
<br />
  What is Simraceway?<br />
<br />
Simraceway is a free-to-play online auto racing world that invites players to compete for pride, points and prizes in action-packed multiplayer races and testing, time-limited challenges.<br />
<br />
  What makes it better than other racing games?<br />
<br />
First of all it's completely free to download and play. It also features a range of exciting game modes, a growing array of real-world tracks, current and historic cars from legendary auto and racing brands and vehicle physics developed, and constantly reviewed, by world champion drivers. Click here to find out more about Simraceway's features.<br />
<br />
  Do I have to be a sim racing expert in order to play Simraceway?<br />
<br />
No, drivers of all abilities can play Simraceway.<br />
<br />
<span style="font-weight: bold;">GETTING STARTED</span><br />
<br />
  How do I start playing Simraceway?<br />
<br />
In order to play Simraceway, you'll first need to create an account and download the game client. To do so, click JOIN NOW on the simraceway.com home page, fill in your details and click SIGN UP. Then click the DOWNLOAD NOW button to download the game to your computer and follow the on-screen instructions to install it once it has downloaded. When the Simraceway game client has installed and launched, sign in using the login credentials you created when you signed up for the game.<br />
<br />
  Do I use the same user name and password for simraceway.com and the Simraceway game?<br />
<br />
Yes, both the simraceway.com website and Simraceway game client use the same login credentials.<br />
<br />
  How do I edit my Simraceway Profile?<br />
<br />
To edit your Profile in Simraceway, click your user name in the top right-hand corner of the screen and select EDIT PROFILE on the left-hand side of the My Account screen. When you've finished updating your details, click SAVE.<br />
<br />
  How do I add or change my Profile Pic?<br />
<br />
To add a Profile Pic to your Profile (or to change an existing one), click your user name in the top right-hand corner of the screen and select EDIT PROFILE on the left-hand side of the My Account screen. Then select CLICK TO SET..., choose the image you wish to use and click SAVE.<br />
<br />
  How do I change my password?<br />
<br />
You can change your Simraceway password by clicking your user name in the top right-hand corner of any simraceway.com screen and then selecting CHANGE PASSWORD on the left of the My Account screen. Then enter your current password followed by your new password (twice) and click CHANGE PASSWORD.<br />
<br />
  What is a Racer Plate?<br />
<br />
Your Racer Plate is your own unique identifier in Simraceway. It is shown next to your name on Leaderboards.<br />
<br />
  How do I create my Racer Plate?<br />
<br />
To create your Racer Plate, click your user name in the top right-hand corner of any simraceway.com screen, click GET YOUR RACER PLATE NOW in the top right-hand corner of the My Account screen, use the text boxes and dropdown menus to input your own, personalized content, click SAVE and confirm. Note that you cannot change your Racer Plate once it has been created.<br />
<br />
  What do I require in order to play Simraceway?<br />
<br />
All you need in order to play Simraceway is a PC with the minimum system requirements below and an Internet connection. You can use a range of control methods to race, including keyboards, joypads, and steering wheels. However, for the best experience, we have partnered with SteelSeries to develop a steering wheel which is preconfigured to work seamlessly with the game. Click here to find out more about the SRW-S1 Steering Wheel.<br />
<br />
  What are the system requirements for playing Simraceway?<br />
<br />
Windows XP/Vista/7<br />
2 GB RAM<br />
512 MB video RAM<br />
2.4 GHz dual-core processor<br />
DirectX 9.0c<br />
Minimum screen resolution: 1024x768<br />
4 GB HD space (recommended)<br />
Internet connection (broadband recommended)<br />
<br />
  Will Simraceway work with Linux or on a Mac?<br />
<br />
No, Simraceway will not work on Linux or Apple Macs. However it will run on a Mac with Windows XP, Vista or 7 natively installed, as long as its hardware meets the minimum system requirements shown above.<br />
  Can I play Simraceway offline?<br />
<br />
No, you must have an Internet connection in order to play Simraceway.<br />
<br />
  Where can I view Simraceway terms and conditions?<br />
<br />
Click here to read the game's full terms and conditions<br />
<br />
<span style="font-weight: bold;">PLAYING SIMRACEWAY</span><br />
<br />
  What do I get when I download Simraceway?<br />
<br />
When you create your Simraceway account and download the game, you receive your own car, freedom to practice on the game's tracks and take part in exciting Quick Races, and the ability to purchase new cars and take part in paid-entry Events.<br />
<br />
  What cars are available to buy?<br />
<br />
You can purchase current and historic licensed vehicles from a variety of prestigious and popular auto and racing brands. The list is growing all the time as we gain more licenses and recreate more cars.<br />
<br />
  How do I buy a car?<br />
<br />
Cars can be purchased via both simraceway.com and the Simraceway game.<br />
<br />
From simraceway.com, hover over ONLINE RACING in the main menu at the top of the screen, select CARS and then decide how you want to search for your vehicle. Select the FEATURED or MOST POPULAR tabs to view Simraceway- or user-defined selections or choose to browse by MANUFACTURER, CAR TYPE, or RACING SERIES, using each option's sub-menus to further refine your search. Then select the car you wish to purchase and click the green button in the top-right hand corner of the screen. Finally, choose whether you wish to use Credits or Currency to make your purchase, click the relevant BUY NOW button and follow the on-screen instructions to download the car.<br />
<br />
From the Simraceway game, select GARAGE in the main menu, then decide how you want to search for your car. Browse by MANUFACTURER, CAR TYPE, or SERIES and then navigate to your chosen car, select it and click BUY CAR. Credit and USD (Currency) prices appear at the bottom of its profile window. Decide on your payment method, click the relevant BUY button and confirm.<br />
<br />
Your new car is automatically downloaded to your Garage. When it has fully downloaded, click PROCEED to install it so it's ready to race.<br />
<br />
  What tracks can I drive on?<br />
<br />
You can install a growing list of real-world and fantasy tracks, including the Brno Circuit, the Mid-Ohio Sports Car Course and Circuit Park Zandvoort.<br />
<br />
  What kinds of races and competitions are available?<br />
<br />
Practice: Work on your technique, learn Simraceway's tracks, and get a feel for your cars without other players around.<br />
<br />
Quick Race: Hit the track as quickly as possible in action-packed one-off races against rival drivers and do battle in a variety of cars and on a range of circuits.<br />
<br />
Events: Record the quickest times for individual laps and multiple races to win prizes in these time-limited, paid-entry competitions featuring predefined car/track combinations.<br />
<br />
  How do I enter Practice mode?<br />
<br />
From the Simraceway game, select RACE in the main menu, click PRACTICE, select a car and track, and click NEXT. You can then define your on-track experience by setting the track Layout (if available), Weather conditions, Time of day, Race Type and Length and Number of Drivers on the course (for further settings, click the ADVANCED tab). Click RACE to head out onto the track and make final adjustments to your car set up and gameplay options and click RACE again to confirm.<br />
<br />
  How do I enter Quick Race?<br />
<br />
From the Simraceway game, select RACE in the main menu, click QUICK RACE, and choose one of three Difficulty levels, each of which has been preconfigured to provide appropriate levels of on-track assistance. Once enough rival racers have joined you, choose your car's appearance and click SELECT, make any final adjustments to your car set up and gameplay options and click RACE.<br />
<br />
  How do I found out more about an Event?<br />
<br />
To view an Event's rules, terms &amp; conditions, prizes, and circuit map, click ONLINE RACING in the simraceway.com main menu, select the Event from the list and then click the appropriate tab at the top of its Leaderboard screen.<br />
<br />
  How do I enter an Event?<br />
<br />
From simraceway.com, select ONLINE RACING in the main menu at the top of the screen, choose the type of Event you wish to enter (e.g. HOT LAP, CHALLENGE) by clicking the appropriate tab at the top of the list, select the CLICK TO JOIN button to the right of your chosen Event and confirm. Then login to the Simraceway game, select your car's appearance and click SELECT, set your car setup and gameplay preferences and finally click RACE.<br />
<br />
From the Simraceway game, select RACE in the main menu, click EVENTS, choose the Event you wish to enter and click SELECT. In the Event Lobby, select a server from the list on the left of the screen and click PROCEED (to view the selected Event's top performers, click the LEADERBOARD tab at the top of the screen). Next, choose your car's appearance and click SELECT. Finally, make any last adjustments to your car set up and gameplay options and click RACE.<br />
<br />
  How can I view the Events I've already entered?<br />
<br />
To review the Events you've joined, click MY RACEHQ in the simraceway.com main menu and view the Your Events section. Countdowns indicate how long each Event has to run.<br />
<br />
  Will you be adding to the features ?<br />
<br />
Yes, all the time. We are constantly expanding the content we offer and will always ensure that Simraceway is completely up-to-date with regular software updates.<br />
<br />
  How do I view a replay of one of my races in Simraceway?<br />
<br />
From the Simraceway game's main menu, select REPLAY, choose a recorded race in the Replay Select window and click SELECT. To view the loaded replay, click the start button at the bottom of the screen (to use a more comprehensive set of controls, press F2).<br />
<br />
  How do I view replays of other drivers' races?<br />
<br />
From the Simraceway game's main menu, select RACE and then click EVENTS, select the Event you wish to view, click its LEADERBOARD tab at the top of the screen, click the VIEW REPLAY button next to the driver you want to watch and confirm at the prompt. The replay loads and its file is added to the Replay Select window in your Replay screen. <br />
To view the loaded replay, click the start button at the bottom of the screen (to use a more comprehensive set of controls, press F2).<br />
<br />
From simraceway.com, click ONLINE RACING in the main menu at the top of the screen, select an Event and, in its Leaderboard screen, click the reel icon to the right of a driver's time to download their replay file. Once it has downloaded, copy the file to the following location:<br />
<br />
Windows Vista/7: C:\Users\Username\AppData\Roaming\Simraceway\ReplayFridge\Replays<br />
Windows XP: C:\Documents and Settings\Username\Application Data\ Simraceway\ReplayFridge\Replays<br />
<br />
  How do I purchase the SRW-S1 Steering Wheel?<br />
<br />
You can buy the SRW-S1 Steering Wheel at SteelSeries.com. Simply click here and then click the BUY IT NOW button.<br />
<br />
<span style="font-weight: bold;">PAYMENTS AND PRIZES</span><br />
<br />
  What can I buy in Simraceway?<br />
<br />
At present you can purchase cars, entry into Events and, via SteelSeries.com, our racing controller, the SRW-S1 Steering Wheel.<br />
<br />
  How do I buy items and services in Simraceway?<br />
<br />
There are two ways of paying for items and services in Simraceway. Depending on what you wish to buy, you can usually use either Cash that you've added to your Simraceway account or Credits that you've earned by completing accomplishments in the game.<br />
<br />
For more specific information about the purchase process for individual items and services, see the following questions in the Playing Simraceway FAQ section: How do I buy a car?, How do I enter an Event?, How do I purchase the SRW-S1 Steering Wheel?<br />
<br />
  How do I add cash to my Simraceway account?<br />
<br />
To add cash to your Simraceway account, head to your Profile by clicking your user name in the top right-hand corner of the screen and select either ADD FUNDS (to make a credit card payment) or ADD FUNDS WITH MONEYBOOKERS (to top up your account using Moneybookers.com). Then choose how many US dollars you'd like to add (&#36;5, &#36;10, &#36;15, or &#36;20), fill in your details, click PURCHASE and follow the on-screen instructions.<br />
<br />
  How do you work out the price of cars?<br />
<br />
To make buying a car as straightforward as possible, we use a simple method of calculating prices, offering them for exactly 1/100,000 of their real-world market value. For vintage cars, we calculate market value using a variety of reputable sources and for racing cars we use a team's operating budget minus their operations, overhead and travel costs.<br />
<br />
  How do I find out how much it costs to enter an Event?<br />
<br />
Click ONLINE RACING in the simraceway.com main menu, find an Event in the list and view the figure in the "Entry" column.<br />
<br />
  What prizes can I win in Simraceway?<br />
<br />
Success can earn you prizes including virtual goods, racing hardware, real-world auto experiences, and cash.<br />
<br />
  How much cash can I win in Simraceway Events?<br />
<br />
Cash prize pools for an Event are usually determined by the number of entrants. The more people who have paid money to enter the Event, the bigger the prize pool at the end of it.<br />
<br />
  How do I discover the prize for an Event?<br />
<br />
Click ONLINE RACING in the simraceway.com main menu, find an Event in the list and view the figure in the “Prizes” column.<br />
<br />
<span style="font-weight: bold;">HELP AND TROUBLESHOOTING</span><br />
<br />
  How do I get help on Simraceway?<br />
<br />
If you ever need assistance while playing the game and can't find the answer in the FAQ, you can either click the HELP button on the left-hand side of all simraceway.com screens and fill in your details or e-mail our customer service team directly at support@simraceway.com.<br />
<br />
  What details do I need to send when seeking help on Simraceway?<br />
<br />
Depending on the issue you have, you should send the following information:<br />
 <br />
I've just signed up for a Simraceway account on a device other than my gaming machine. How do I download the game client?<br />
<br />
If you've supplied your details and clicked the SIGN UP button, you should sign in to simraceway.com on your gaming machine, select DOWNLOAD in the main menu at the top of the screen, and click the INSTALL NOW button.<br />
<br />
  Why can't I enter an Event?<br />
<br />
In order to enter an Event, you must own an eligible car. To see which cars are eligible for an Event, either click ONLINE RACING in the simraceway.com main menu, find an Event in the list and view its entry in the "Car" column or, from the Simraceway game, click RACES &gt; EVENTS, select the relevant Event and view the Car Info section on the right of the screen.<br />
<br />
  Why can't I see my race time on the Event Leaderboard?<br />
<br />
To ensure your race times are successfully recorded, you must do the following:<br />
<br />
Hot Lap: You must post a valid lap time (view the RULES AND T&amp;CS tab on the Event's Leaderboard screen at simraceway.com to find out how to complete a valid lap) on an Events server and exit the session. Once the last player has left the session, the Leaderboards should update within five minutes.<br />
<br />
Challenge: You must post a valid race time (view the RULES AND T&amp;CS tab on the Event's Leaderboard screen at simraceway.com to find out how to complete a valid race) on an Events server and stay on the server until the session has ended (this is indicated by the track loading screen). Once the new session has loaded, the Leaderboards should update within five minutes.<br />
<br />
  Why can't I view the replay I've just downloaded?<br />
<br />
In order to view a replay, you must first ensure you have the relevant car and track installed on your computer.<br />
<br />
  The wrong track loads and then I get kicked from the server!<br />
<br />
If you're on Windows Vista or Windows 7, you may see this error. It is due to an issue with the Windows' UAC (User Account Control). In order to solve this, you must disable UAC and then restart your computer. To do this in Vista, open the Control Panel and in the User Accounts and Family Safety section click ADD OR REMOVE USER ACCOUNTS. Then select GO TO THE MAIN USER ACCOUNTS PAGE and, in the Make Changes to your User Account section, click CHANGE SECURITY SETTINGS. Finally uncheck "Use User Account Control (UAC) to help protect your computer", click OK and restart your computer when prompted. To do it in Windows 7, open the Control Panel and type "UAC" into the Search Control Panel box in the top right-hand corner of the window. Then click CHANGE USER ACCOUNT CONTROL SETTINGS and, in the Choose When to be Notified about Changes to your Computer section, move the slider down to Never Notify. Finally click OK and restart your computer when prompted.<br />
<br />
** Quoted from ** <a href="http://www.simraceway.com/support/faqs?locale=en" target="_blank">Official FAQ</a>]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Frequently Asked Questions</span></span><br />
<br />
<span style="font-weight: bold;">ABOUT THE GAME</span><br />
<br />
  What is Simraceway?<br />
<br />
Simraceway is a free-to-play online auto racing world that invites players to compete for pride, points and prizes in action-packed multiplayer races and testing, time-limited challenges.<br />
<br />
  What makes it better than other racing games?<br />
<br />
First of all it's completely free to download and play. It also features a range of exciting game modes, a growing array of real-world tracks, current and historic cars from legendary auto and racing brands and vehicle physics developed, and constantly reviewed, by world champion drivers. Click here to find out more about Simraceway's features.<br />
<br />
  Do I have to be a sim racing expert in order to play Simraceway?<br />
<br />
No, drivers of all abilities can play Simraceway.<br />
<br />
<span style="font-weight: bold;">GETTING STARTED</span><br />
<br />
  How do I start playing Simraceway?<br />
<br />
In order to play Simraceway, you'll first need to create an account and download the game client. To do so, click JOIN NOW on the simraceway.com home page, fill in your details and click SIGN UP. Then click the DOWNLOAD NOW button to download the game to your computer and follow the on-screen instructions to install it once it has downloaded. When the Simraceway game client has installed and launched, sign in using the login credentials you created when you signed up for the game.<br />
<br />
  Do I use the same user name and password for simraceway.com and the Simraceway game?<br />
<br />
Yes, both the simraceway.com website and Simraceway game client use the same login credentials.<br />
<br />
  How do I edit my Simraceway Profile?<br />
<br />
To edit your Profile in Simraceway, click your user name in the top right-hand corner of the screen and select EDIT PROFILE on the left-hand side of the My Account screen. When you've finished updating your details, click SAVE.<br />
<br />
  How do I add or change my Profile Pic?<br />
<br />
To add a Profile Pic to your Profile (or to change an existing one), click your user name in the top right-hand corner of the screen and select EDIT PROFILE on the left-hand side of the My Account screen. Then select CLICK TO SET..., choose the image you wish to use and click SAVE.<br />
<br />
  How do I change my password?<br />
<br />
You can change your Simraceway password by clicking your user name in the top right-hand corner of any simraceway.com screen and then selecting CHANGE PASSWORD on the left of the My Account screen. Then enter your current password followed by your new password (twice) and click CHANGE PASSWORD.<br />
<br />
  What is a Racer Plate?<br />
<br />
Your Racer Plate is your own unique identifier in Simraceway. It is shown next to your name on Leaderboards.<br />
<br />
  How do I create my Racer Plate?<br />
<br />
To create your Racer Plate, click your user name in the top right-hand corner of any simraceway.com screen, click GET YOUR RACER PLATE NOW in the top right-hand corner of the My Account screen, use the text boxes and dropdown menus to input your own, personalized content, click SAVE and confirm. Note that you cannot change your Racer Plate once it has been created.<br />
<br />
  What do I require in order to play Simraceway?<br />
<br />
All you need in order to play Simraceway is a PC with the minimum system requirements below and an Internet connection. You can use a range of control methods to race, including keyboards, joypads, and steering wheels. However, for the best experience, we have partnered with SteelSeries to develop a steering wheel which is preconfigured to work seamlessly with the game. Click here to find out more about the SRW-S1 Steering Wheel.<br />
<br />
  What are the system requirements for playing Simraceway?<br />
<br />
Windows XP/Vista/7<br />
2 GB RAM<br />
512 MB video RAM<br />
2.4 GHz dual-core processor<br />
DirectX 9.0c<br />
Minimum screen resolution: 1024x768<br />
4 GB HD space (recommended)<br />
Internet connection (broadband recommended)<br />
<br />
  Will Simraceway work with Linux or on a Mac?<br />
<br />
No, Simraceway will not work on Linux or Apple Macs. However it will run on a Mac with Windows XP, Vista or 7 natively installed, as long as its hardware meets the minimum system requirements shown above.<br />
  Can I play Simraceway offline?<br />
<br />
No, you must have an Internet connection in order to play Simraceway.<br />
<br />
  Where can I view Simraceway terms and conditions?<br />
<br />
Click here to read the game's full terms and conditions<br />
<br />
<span style="font-weight: bold;">PLAYING SIMRACEWAY</span><br />
<br />
  What do I get when I download Simraceway?<br />
<br />
When you create your Simraceway account and download the game, you receive your own car, freedom to practice on the game's tracks and take part in exciting Quick Races, and the ability to purchase new cars and take part in paid-entry Events.<br />
<br />
  What cars are available to buy?<br />
<br />
You can purchase current and historic licensed vehicles from a variety of prestigious and popular auto and racing brands. The list is growing all the time as we gain more licenses and recreate more cars.<br />
<br />
  How do I buy a car?<br />
<br />
Cars can be purchased via both simraceway.com and the Simraceway game.<br />
<br />
From simraceway.com, hover over ONLINE RACING in the main menu at the top of the screen, select CARS and then decide how you want to search for your vehicle. Select the FEATURED or MOST POPULAR tabs to view Simraceway- or user-defined selections or choose to browse by MANUFACTURER, CAR TYPE, or RACING SERIES, using each option's sub-menus to further refine your search. Then select the car you wish to purchase and click the green button in the top-right hand corner of the screen. Finally, choose whether you wish to use Credits or Currency to make your purchase, click the relevant BUY NOW button and follow the on-screen instructions to download the car.<br />
<br />
From the Simraceway game, select GARAGE in the main menu, then decide how you want to search for your car. Browse by MANUFACTURER, CAR TYPE, or SERIES and then navigate to your chosen car, select it and click BUY CAR. Credit and USD (Currency) prices appear at the bottom of its profile window. Decide on your payment method, click the relevant BUY button and confirm.<br />
<br />
Your new car is automatically downloaded to your Garage. When it has fully downloaded, click PROCEED to install it so it's ready to race.<br />
<br />
  What tracks can I drive on?<br />
<br />
You can install a growing list of real-world and fantasy tracks, including the Brno Circuit, the Mid-Ohio Sports Car Course and Circuit Park Zandvoort.<br />
<br />
  What kinds of races and competitions are available?<br />
<br />
Practice: Work on your technique, learn Simraceway's tracks, and get a feel for your cars without other players around.<br />
<br />
Quick Race: Hit the track as quickly as possible in action-packed one-off races against rival drivers and do battle in a variety of cars and on a range of circuits.<br />
<br />
Events: Record the quickest times for individual laps and multiple races to win prizes in these time-limited, paid-entry competitions featuring predefined car/track combinations.<br />
<br />
  How do I enter Practice mode?<br />
<br />
From the Simraceway game, select RACE in the main menu, click PRACTICE, select a car and track, and click NEXT. You can then define your on-track experience by setting the track Layout (if available), Weather conditions, Time of day, Race Type and Length and Number of Drivers on the course (for further settings, click the ADVANCED tab). Click RACE to head out onto the track and make final adjustments to your car set up and gameplay options and click RACE again to confirm.<br />
<br />
  How do I enter Quick Race?<br />
<br />
From the Simraceway game, select RACE in the main menu, click QUICK RACE, and choose one of three Difficulty levels, each of which has been preconfigured to provide appropriate levels of on-track assistance. Once enough rival racers have joined you, choose your car's appearance and click SELECT, make any final adjustments to your car set up and gameplay options and click RACE.<br />
<br />
  How do I found out more about an Event?<br />
<br />
To view an Event's rules, terms &amp; conditions, prizes, and circuit map, click ONLINE RACING in the simraceway.com main menu, select the Event from the list and then click the appropriate tab at the top of its Leaderboard screen.<br />
<br />
  How do I enter an Event?<br />
<br />
From simraceway.com, select ONLINE RACING in the main menu at the top of the screen, choose the type of Event you wish to enter (e.g. HOT LAP, CHALLENGE) by clicking the appropriate tab at the top of the list, select the CLICK TO JOIN button to the right of your chosen Event and confirm. Then login to the Simraceway game, select your car's appearance and click SELECT, set your car setup and gameplay preferences and finally click RACE.<br />
<br />
From the Simraceway game, select RACE in the main menu, click EVENTS, choose the Event you wish to enter and click SELECT. In the Event Lobby, select a server from the list on the left of the screen and click PROCEED (to view the selected Event's top performers, click the LEADERBOARD tab at the top of the screen). Next, choose your car's appearance and click SELECT. Finally, make any last adjustments to your car set up and gameplay options and click RACE.<br />
<br />
  How can I view the Events I've already entered?<br />
<br />
To review the Events you've joined, click MY RACEHQ in the simraceway.com main menu and view the Your Events section. Countdowns indicate how long each Event has to run.<br />
<br />
  Will you be adding to the features ?<br />
<br />
Yes, all the time. We are constantly expanding the content we offer and will always ensure that Simraceway is completely up-to-date with regular software updates.<br />
<br />
  How do I view a replay of one of my races in Simraceway?<br />
<br />
From the Simraceway game's main menu, select REPLAY, choose a recorded race in the Replay Select window and click SELECT. To view the loaded replay, click the start button at the bottom of the screen (to use a more comprehensive set of controls, press F2).<br />
<br />
  How do I view replays of other drivers' races?<br />
<br />
From the Simraceway game's main menu, select RACE and then click EVENTS, select the Event you wish to view, click its LEADERBOARD tab at the top of the screen, click the VIEW REPLAY button next to the driver you want to watch and confirm at the prompt. The replay loads and its file is added to the Replay Select window in your Replay screen. <br />
To view the loaded replay, click the start button at the bottom of the screen (to use a more comprehensive set of controls, press F2).<br />
<br />
From simraceway.com, click ONLINE RACING in the main menu at the top of the screen, select an Event and, in its Leaderboard screen, click the reel icon to the right of a driver's time to download their replay file. Once it has downloaded, copy the file to the following location:<br />
<br />
Windows Vista/7: C:\Users\Username\AppData\Roaming\Simraceway\ReplayFridge\Replays<br />
Windows XP: C:\Documents and Settings\Username\Application Data\ Simraceway\ReplayFridge\Replays<br />
<br />
  How do I purchase the SRW-S1 Steering Wheel?<br />
<br />
You can buy the SRW-S1 Steering Wheel at SteelSeries.com. Simply click here and then click the BUY IT NOW button.<br />
<br />
<span style="font-weight: bold;">PAYMENTS AND PRIZES</span><br />
<br />
  What can I buy in Simraceway?<br />
<br />
At present you can purchase cars, entry into Events and, via SteelSeries.com, our racing controller, the SRW-S1 Steering Wheel.<br />
<br />
  How do I buy items and services in Simraceway?<br />
<br />
There are two ways of paying for items and services in Simraceway. Depending on what you wish to buy, you can usually use either Cash that you've added to your Simraceway account or Credits that you've earned by completing accomplishments in the game.<br />
<br />
For more specific information about the purchase process for individual items and services, see the following questions in the Playing Simraceway FAQ section: How do I buy a car?, How do I enter an Event?, How do I purchase the SRW-S1 Steering Wheel?<br />
<br />
  How do I add cash to my Simraceway account?<br />
<br />
To add cash to your Simraceway account, head to your Profile by clicking your user name in the top right-hand corner of the screen and select either ADD FUNDS (to make a credit card payment) or ADD FUNDS WITH MONEYBOOKERS (to top up your account using Moneybookers.com). Then choose how many US dollars you'd like to add (&#36;5, &#36;10, &#36;15, or &#36;20), fill in your details, click PURCHASE and follow the on-screen instructions.<br />
<br />
  How do you work out the price of cars?<br />
<br />
To make buying a car as straightforward as possible, we use a simple method of calculating prices, offering them for exactly 1/100,000 of their real-world market value. For vintage cars, we calculate market value using a variety of reputable sources and for racing cars we use a team's operating budget minus their operations, overhead and travel costs.<br />
<br />
  How do I find out how much it costs to enter an Event?<br />
<br />
Click ONLINE RACING in the simraceway.com main menu, find an Event in the list and view the figure in the "Entry" column.<br />
<br />
  What prizes can I win in Simraceway?<br />
<br />
Success can earn you prizes including virtual goods, racing hardware, real-world auto experiences, and cash.<br />
<br />
  How much cash can I win in Simraceway Events?<br />
<br />
Cash prize pools for an Event are usually determined by the number of entrants. The more people who have paid money to enter the Event, the bigger the prize pool at the end of it.<br />
<br />
  How do I discover the prize for an Event?<br />
<br />
Click ONLINE RACING in the simraceway.com main menu, find an Event in the list and view the figure in the “Prizes” column.<br />
<br />
<span style="font-weight: bold;">HELP AND TROUBLESHOOTING</span><br />
<br />
  How do I get help on Simraceway?<br />
<br />
If you ever need assistance while playing the game and can't find the answer in the FAQ, you can either click the HELP button on the left-hand side of all simraceway.com screens and fill in your details or e-mail our customer service team directly at support@simraceway.com.<br />
<br />
  What details do I need to send when seeking help on Simraceway?<br />
<br />
Depending on the issue you have, you should send the following information:<br />
 <br />
I've just signed up for a Simraceway account on a device other than my gaming machine. How do I download the game client?<br />
<br />
If you've supplied your details and clicked the SIGN UP button, you should sign in to simraceway.com on your gaming machine, select DOWNLOAD in the main menu at the top of the screen, and click the INSTALL NOW button.<br />
<br />
  Why can't I enter an Event?<br />
<br />
In order to enter an Event, you must own an eligible car. To see which cars are eligible for an Event, either click ONLINE RACING in the simraceway.com main menu, find an Event in the list and view its entry in the "Car" column or, from the Simraceway game, click RACES &gt; EVENTS, select the relevant Event and view the Car Info section on the right of the screen.<br />
<br />
  Why can't I see my race time on the Event Leaderboard?<br />
<br />
To ensure your race times are successfully recorded, you must do the following:<br />
<br />
Hot Lap: You must post a valid lap time (view the RULES AND T&amp;CS tab on the Event's Leaderboard screen at simraceway.com to find out how to complete a valid lap) on an Events server and exit the session. Once the last player has left the session, the Leaderboards should update within five minutes.<br />
<br />
Challenge: You must post a valid race time (view the RULES AND T&amp;CS tab on the Event's Leaderboard screen at simraceway.com to find out how to complete a valid race) on an Events server and stay on the server until the session has ended (this is indicated by the track loading screen). Once the new session has loaded, the Leaderboards should update within five minutes.<br />
<br />
  Why can't I view the replay I've just downloaded?<br />
<br />
In order to view a replay, you must first ensure you have the relevant car and track installed on your computer.<br />
<br />
  The wrong track loads and then I get kicked from the server!<br />
<br />
If you're on Windows Vista or Windows 7, you may see this error. It is due to an issue with the Windows' UAC (User Account Control). In order to solve this, you must disable UAC and then restart your computer. To do this in Vista, open the Control Panel and in the User Accounts and Family Safety section click ADD OR REMOVE USER ACCOUNTS. Then select GO TO THE MAIN USER ACCOUNTS PAGE and, in the Make Changes to your User Account section, click CHANGE SECURITY SETTINGS. Finally uncheck "Use User Account Control (UAC) to help protect your computer", click OK and restart your computer when prompted. To do it in Windows 7, open the Control Panel and type "UAC" into the Search Control Panel box in the top right-hand corner of the window. Then click CHANGE USER ACCOUNT CONTROL SETTINGS and, in the Choose When to be Notified about Changes to your Computer section, move the slider down to Never Notify. Finally click OK and restart your computer when prompted.<br />
<br />
** Quoted from ** <a href="http://www.simraceway.com/support/faqs?locale=en" target="_blank">Official FAQ</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Simraceway - ** Watch Live Online Racing **]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4787</link>
			<pubDate>Fri, 10 Feb 2012 12:44:03 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4787</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Simraceway - ** Watch Live Online Racing **</span></span><br />
<br />
The latest links to watch the "Live Races &amp; Past Races Online". you need to be a registered user to view the online races, simple sign up and away you go.<br />
<br />
Here are the links direct from the Official Website.<br />
<br />
<a href="http://www.simraceway.com/online_racing" target="_blank">Watch Live Online Races</a><br />
<a href="http://www.simraceway.com/online_racing?locale=en&amp;tab=featured" target="_blank">Featured Online Races</a><br />
<a href="http://www.simraceway.com/online_racing?locale=en&amp;tab=hotlap" target="_blank">Hot Lap Races</a><br />
<a href="http://www.simraceway.com/online_racing?locale=en&amp;tab=challenge" target="_blank">Challenge Races</a><br />
<a href="http://www.simraceway.com/online_racing?locale=en&amp;tab=past" target="_blank">Past Races</a><br />
<br />
Select the link which is appropriate for your viewing pleasure <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />.]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Simraceway - ** Watch Live Online Racing **</span></span><br />
<br />
The latest links to watch the "Live Races &amp; Past Races Online". you need to be a registered user to view the online races, simple sign up and away you go.<br />
<br />
Here are the links direct from the Official Website.<br />
<br />
<a href="http://www.simraceway.com/online_racing" target="_blank">Watch Live Online Races</a><br />
<a href="http://www.simraceway.com/online_racing?locale=en&amp;tab=featured" target="_blank">Featured Online Races</a><br />
<a href="http://www.simraceway.com/online_racing?locale=en&amp;tab=hotlap" target="_blank">Hot Lap Races</a><br />
<a href="http://www.simraceway.com/online_racing?locale=en&amp;tab=challenge" target="_blank">Challenge Races</a><br />
<a href="http://www.simraceway.com/online_racing?locale=en&amp;tab=past" target="_blank">Past Races</a><br />
<br />
Select the link which is appropriate for your viewing pleasure <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PC vs. Console 2012]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4786</link>
			<pubDate>Fri, 10 Feb 2012 12:31:12 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4786</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">PC vs. Console 2012</span></span><br />
<br />
For some time we have been noodling the ongoing debate of PC vs. Console. After hours of discussion and debate around the domination of the PC market, we had an infographic made that illustrates how PC gaming is taking over.<br />
<br />
<img src="http://ignitegt.com/wp-content/uploads/2011/09/IgniteGT-PC-gaming-vs-CONSOLE-gaming1.png" border="0" alt="[Image: IgniteGT-PC-gaming-vs-CONSOLE-gaming1.png]" /><br />
<br />
Check it out—interesting, right?]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">PC vs. Console 2012</span></span><br />
<br />
For some time we have been noodling the ongoing debate of PC vs. Console. After hours of discussion and debate around the domination of the PC market, we had an infographic made that illustrates how PC gaming is taking over.<br />
<br />
<img src="http://ignitegt.com/wp-content/uploads/2011/09/IgniteGT-PC-gaming-vs-CONSOLE-gaming1.png" border="0" alt="[Image: IgniteGT-PC-gaming-vs-CONSOLE-gaming1.png]" /><br />
<br />
Check it out—interesting, right?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Open Today (Open Beta) New Simeraceway Forums (FREE ONLINE RACING GAME  (Open Beta))]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4785</link>
			<pubDate>Thu, 09 Feb 2012 18:18:29 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4785</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Open Today  (Open Beta) - New Simeraceway Forums (FREE ONLINE RACING GAME)<br />
</span></span><br />
<a href="http://reg.bpmstudios.com/forums/forumdisplay.php?fid=103" target="_blank">http://reg.bpmstudios.com/forums/forumdi...hp?fid=103</a>]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Open Today  (Open Beta) - New Simeraceway Forums (FREE ONLINE RACING GAME)<br />
</span></span><br />
<a href="http://reg.bpmstudios.com/forums/forumdisplay.php?fid=103" target="_blank">http://reg.bpmstudios.com/forums/forumdi...hp?fid=103</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Open Today (Open Beta) New Simeraceway Forums (FREE ONLINE RACING GAME)]]></title>
			<link>http://reg.bpmstudios.com/forums/showthread.php?tid=4784</link>
			<pubDate>Thu, 09 Feb 2012 18:17:54 +0000</pubDate>
			<guid isPermaLink="false">http://reg.bpmstudios.com/forums/showthread.php?tid=4784</guid>
			<description><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Open Today  (Open Beta) - New Simeraceway Forums (FREE ONLINE RACING GAME)<br />
</span></span><br />
<a href="http://reg.bpmstudios.com/forums/forumdisplay.php?fid=103" target="_blank">http://reg.bpmstudios.com/forums/forumdi...hp?fid=103</a>]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;"><span style="font-weight: bold;">Open Today  (Open Beta) - New Simeraceway Forums (FREE ONLINE RACING GAME)<br />
</span></span><br />
<a href="http://reg.bpmstudios.com/forums/forumdisplay.php?fid=103" target="_blank">http://reg.bpmstudios.com/forums/forumdi...hp?fid=103</a>]]></content:encoded>
		</item>
	</channel>
</rss>
